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The goal of Project 64 is to preserve Commodore 64 related documents
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The Project 64 etext of the Feud manual, converted to etext by Klaus
G. Bobacz <a9000016@unet.univie.ac.at>, "a low budget game (but quite
amusing)".

FEUD10.TXT, February 1997, etext #167.

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FEUD

"No one knows 'ow long they have been 'ere; even old Albert don't
recall 'em comin'an''e reckons 'e might he over 'undredt. We didn't
mind when they kept themselves to themselves. I mean all we wants is a
bit o'piece an' quiet an' leave to go about our business. We're simlple
folk 'ere in Little Dullford and we can't be don' with magic an' spells.
I never did 'old with folk meddlin' in things best left alone. We'd see
'em o'course; in the forest pickin' toadstools an' suchlike, or p'raps
one would pop into Tubby Hieke's shop for 'erbs an' stuff, but by an'
large they left us normal folk alone, and that's 'ow we like it.

They'd 'ad arguments before, we all know that. Well, readin' them magic
books all day they can't be right in the 'ead can they? Anyway, two
summers back, or maybe three (I remember because that was the year
Albert's donkey died), old Leanoric (he's the older one I think), he
turned 'is brother Learic into a frog! His own brother! but he turned
'im back after a week an' at least they didn't bother us. Two weeks
back, all this changed; first the forest went quiet for a few days, not
even a sparra' dared to make a sound. Then the noises began, first
shoutin' then all manner o' bangs, explosions and things best not
thought about. Yesterday, old Leanoric upped an' left an' moved to
another 'ut on t'uther side o'village. Hieke (who knows'em better'n
most), reckons they's about to start a feudin' an' woe betide the poor
soul who gets in their way. That as maybe but there's strange things
afoot in this 'ere village an' no mistake. lt don't take no fancy book
learnin' to figger we 'ain't seen the last o' this, you mark my words."

You take the role of Learic and playing the game is simply a matter of
moving through the kingdom collecting ingredients to make spells. You
are able to mix these spells and use them against your opposing Wizard
LEANORIC, but remember LEANORIC is doing the same and is out to destroy
you.

LOADING INSTRUCTIONS
Hold down shift key and press RUN/STOP.

CONTROLS
Joystick only.

HINTS
Selecting a Spell

Press fire button while moving joystick up. A wand will appear above
the spell book, move the joystick left or right to turn pages of the
spell book until you reach the spell you want.


Mixing Spells

Each Wizard has bis own cauldron. This is where spells are mixed. In
order to mix a spell you must go to your cauldron, select the spell you
wish to mix and press the fire button. If you have the ingredients for
the spell this is denoted by the ingredient names showing black in the
spell book.Your spell will be mixed. Once mixed, the spell name in the
spell book will change colour to black. To return to the game press
fire whilst moving the joystick down.


Casting Spells

Before casting spells you must arm yourself with it! This is done by
selecting the spell you require and pressing the fire button. If the
spell is mixed then you will be armed with it. Pressing the fire button
whilst moving the joystick down will return you to the game. You cannot
arm yourself with a spell on the cauldron screen. Having armed yourself
with a spell you can cast it by pressing the fire button. Some spells
can only be cast once whilst others may be used a number of times. Most
spells act as necessary when cast, however some of the most destructive
ones such as lightning and fireball will need some control to become
effective. It is up to you to find out how to control your spells.

Spells and their Ingredients

 SPELL               INCREDIENTS
  1. TELEPORT        DANDYLION & BURDOCK
  2. PROTECT         PIPERWORT & RAGWORT
  3. SPRITES         SNAPDRAGON & TOADFLAX
  4. ZOMBIE          DEVILSBIT & BONES
  5. SWIFT           SPEEDWELL & MAD SAGE
  6. FREEZE          BINDWELL & BOG WEED
  7. DOPPELGAENGER   FOX GLOVE & CATSEAR
  8. INVISIBLE       CHONDRILLA & HEMLOCK
  9. HEAL            BALM & FEVERFEW
 10. FIREBALL        DRAGONSTEETH & MOUSETAIL
 11. LIGHTNING       CUD WEED & KNAP WEED

COLLECTINC HERBS

Stand in front of herb and press fire button whilst moving the joystick
forward. Successful picking of the herb will be shown on tbe spell book.

(C) Mastertronic Ltd. 1987 

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End of the Project 64 etext of the Feud manual.

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